Subject: [TOURNAMENT] kings TSE Date: Sat, 25 Jul 1998 09:40:53 From: WARTON CHIENG To: fkusumot@ix.netcom.com [TOURNAMENT] KINGS TSE tourney, 24/6/98…. HEYLA ALL!!!!! Here to comment on the tourney from down-under, sooooo… about a 36 ppl turnout, an average field (no team kings : ) , hehehe….)…… sooo…. During skool I got bored and decided to write up a deck to use in the tourney… Mindwhip Muscle *TECH* 2 survival of the fittest only had 2… I think 2 is enough tho…. 4 muscle sliver KOOL!!! In multiples, opponent often had a hard time to keep up.. 4 spike feeder peaches. Very juicy, full of life…. 4 wall of blossoms good vs. Weenies… poor vs. Shadow tho… : ( 2 hermit druid MVP!!! Helped me get out of mana screws while fueling my graveyard 1 reclaim I liked it… if hermit milled a key card….. or vs. Counters.. or woteva! 2 verdant force godzilla himself. 4 mindwhip sliver TECH!!!! SO COOL! With recurring, vs. Control…, against survival, buyback, etc… lots of uses… 2 dark ritual helped me cast verdant, turn one critter, essential to living death 3 living death I went 3 deaths and 1 reclaim instead of 4 deaths… 3 recurring nightmare I think 3 is enough 2 corpse dance end gamer, strong with spike feeder and revanent 3 vampire hounds pretty good in this deck, deal lotsa damage, and help fuel living death.. 2 revanent big graveyard = big flyer 2 dark banish creature removal- unfortunatly, not an answer to black shadow 1 maze of shadows essential. 2 is required.. cos all shadow decks have wasteland!! 1 volraths stronghold key vs. Control and getting decked.. not as useful as I though tho.. 2 reflecting pool more is BAD! 2 pine barrens 7 forest 9 swamps = 62 cards I made a pretty bad sideboard… be sure to include scraggy, dread of night and verdigris tho. The deck itself is like a survival of the fattest, but I think that it takes a more aggressive form (and this is TSE).. muscles and mindwhips combine pretty well as they give an offensive and defensive capability… Onto the tourney! (I’ll just give round summaries… I cant remember it match by match) RND 1: Alan Khong (I think) rogue deck- oath of druids / tradewind / ensnaring bridge. Well, we never got past the first game. He got me to about 10 when my feeder/corpse dance engine came, along with a verdant force. He dropped tradewind and 2 bridges which pretty much stopped all the attacks… I can deck him tho!!! Volraths stronghold!!! Anyway, he plays the OATH and since he doesnt realize that it says ‘MAY’, he decks himself pretty bad. He gets to the point of scroll racking for less than he has ( ie, infinite cards), but my mindwhips goto work and strip his hand. He is finally decked with about 15 secs left in the round. 1-0 RND 2: Adam Kemp Suicide black I had a bit of trouble dealing with all the shadows in his deck, but a living death always proved to be handy. My slivers made his life miserable, and my feeders killed his spinal grafts…. I think that suicide black isnt too strong in this format because of low enchantment removal (unless 2 colours..) and that they dont have an end game kill card (eg, cursed scroll, spite). Anywayz, besides the shadows, he had made a few mulligan errors which had costed him the game… 2-0 RND 3: Tim Nheu (spelling?) B/U counter shadow. Tim had a pretty cool deck, with a lot of black shadow creatures backed up by counterspells and rootwater hunters. Early mindwhip slivers gave him a hard time to hold onto counterspells, but he kept on beating me down with shadow dudes. In all the games against him, my maze of shadows showed up, and slowed his shadow rush. Carefully timed living deaths took him down tho. 3-0 RND 4: Dylan Chan recurring nightmare / survival control (no counters) dylan is a good player but he hasn’t played for quite a while. I can remember game 1 quite well, as I started with turn 1 mindwhip, turn 2 muscle, turn 3 muscle, turn 4 mindwhip…. It was a pretty bullshit draw, but if it wins, its good! Anyway, I got out a lot of creatures and they raped him like mad…. He found a tradewind rider as an answer, but I replied with dark banish.. ..game 2, I had a survival, recurring and verdant force in my opening hand. This is pretty much a game winning hand. I sweep him in 2 games cause he couldnt draw his spike weavers… 4-0 RND 5: Alwin (?? Last name ??) silly blue 18 counter deck with stalking stones beatdown…. A lot of counterspells gave him a hard time, but since he couldnt draw his props the first game, he struggled to control all my creatures. He eventually got the whispers going, but by then, I had him on low life, and I finished him off with a few slivers and hounds. The second game gave me a better chance as I had a lot of anti-blue control in my side.. I drop a scragnoth, and he has to cast a few bottle gnomes and take a few of my critters… (legacys allure), but when his hand dropped to less than 2 cards, I dropped a recurring nightmare, and he couldnt handle the infinite scragnoths I had. 5-0 RND 6: Andrew Galea mono-green…. Endangered don deck…. Seeking revenge from last month, he played a turn 1 vineyard and I was like HURRAH! I dropped a few creatures, but my creature supply ran dry as I couldnt pick any up… I held of for a while with corpse dance, but all his creatures were too much to handle. He was also using survival of the fittest, which doesnt really help my living deaths… the second game, I took early control, and abused his vineyard mana… I slammed him back and forth with a mixture of slivers and hounds, he held off the rush and I soon got a verdant force out. He used his survival to fetch a few lowland basalisks, but since I had recurring nightmare, I wasnt too scared of anything : ). Next game unfinished.. 5-0-1 *TOP OF THE SWISS* FINALS RND 1: Mark Fabian BR creature deck (weenie??) game 1 resulted in both of us going down to 5 cards, and we had a bit of a stall drawing lands. His rain of tears disrupted me while beating me down, but after a few hermiting, I was back in control. After he dropped a few more shadows, I deathed and with the help of a hermit, got a lot of creatures back, including a few feeders which helped me get back some life.. slivers were too much too handle, so was the verdant force. The second game was pretty much the same, except we kept our starting hands. He beat me down to about 5, with 3 shadows on the table, but after top-decking a swamp, I could hermit away a few feeders and gain some life after living death. FINALS RND 2: Jonathan Chan WU counter shadow I thought it was pretty bad for me to have to play my team-mate,..but…. we played pretty casually, trash talking to each other… he slips the first game with the help of a legacys allure. Games 2 & 3, he has a few shadows out, but with solutions to on shadow creatures. My slivers and spikes make his life hard, and I eventually won both games with a living death- after he tapped out to cast a few critters. FINALS RND 3: Andrew Galea green endangered don. Sooo…. I we meet again jedi.. this time, I show no mercy as I got pretty good hands in my opening draw. Game one, he was forced to tranquility away his vineyard, but soon, I get the survival and recurring nightmare combo, trashed his lowland basilisks, and beat him up like a madman. in game 2, I beat him up like I beat up dylan, slivers and spikes showed him the way to 0 life. He had little resistance stopping me from winning my first tourney! Cya all later at the nex kings tourney next month… type 2… warton chieng ]] http://ophi.cjb.net [[ ]] ICQ UIN 7418346 [[ ]] ophi@usa.net [[