Subject: Adelaide Qualifyer Date: Mon, 14 Sep 1998 11:25:47 +0930 (CST) From: "Russell Lee Barlow" To: fkusumot@ix.netcom.com Since Adelaide is the venue for the Adelaide invitation and henceforth there will be more Adelaide players than most I thought the rest of Australia and maybe even the bigwigs in U.S.A. would like a tournament report. Basically I decided to play death because I could and it beats red. After playing around with Michael doecke's version of Team C.M.U's earthcraft version. I decided it was better in the weenie environment of adelaide to play more spikes and more deaths for a more consistent deck. After playtesting we all know that black weenie kills you and red's a 60-40 battle and trade awakening can cause problems. Jake played doecke's variant. The deck 4 Hermit druids (the man every time i used him I either got a land or a milled about 20 cards) 4 survivals (Jake played 3) 4 rampant growths (for the 1 plain) 4 wall of blossoms 4 spike feeders (I wanted more defence against speed) 4 recurring nightmares 3 deaths (jake was playing two with 1 in board but you need some way of removing creatures or tradewinds are a pain and really good against black and white) 2 lobo's Beat jake first game 2 weavers 2 tradewinds Jake was playing 1 I think you need two so you can compete with trade awakening and if they get there 1 out 1 fat boy 1 thrull surgeon The other man these are awesome!!!!!!!!! 1 coffin queen 1 cloudchaser eagle 1 rootwater hunter 1 wood elves 1 intuition Never drew it but good in deck and helps with board Intuition, for death survival or recurring 1 stronghold 5 swamps 11 forests 1 plain (didn't work but really don't want to play mox diamonds trying to find another way maybe harrow 2 islands (2 is a good number more likely with hermie and allows playing of two tradewinds a turn) Sideboard anti control 3 oath's of gouls 2 surgeons 1 lobo 1 coffin queen Anti weenie 1 weaver 1 gnomes 1 watchdog (Jake's tech awesome versus black and white) 1 torture chamber (good against portucullis too) 1 eagle 1 capsize 1 verdigris 1 disenchant (these three plus intuition versus portcullis next time capsize and disenchant are gone) Round 1 John young Trade awakening My deck has problems if this gets a good draw. First game I death and he dies side in surgeons lobo and coffin queen eagle and chamber 2nd game i keep a 1 land hand going second with a rampant growth and a hermie in my hand. Anyway i proceed to draw 9 cards before a land. 3rd game I lobo turn three witha rampant growth and he tapped out to wall of blossoms and his tradewinds departed for lala land. He then made a mistake as he didn't use my stolen hermit druid to fuel his forbid and I managed to sneak a thrull surgeon through. marc ? playing slemr's white weenie. Cataclysm are problems and helms can be first game I get a thrull and use it with the lobo in hand for next turn but he has a cataclysm and the fourth land and i didn't have hermie so i remove the cat. He gets some early beatdown but a lay a survival and get a weaver before being disenchanted. I then death with a gozillion creature in graveyard and he doesn't draw a cataclysm. in comes weaver queen 1 surgeon and verdigris disenchant chamber and watchdog and gnomes. 2nd game I am recursing surgeon and am going to kill him but he top decks cat and kills me. 3rd game 3rd turn lobo gets his cataclysms and i see his winds of rath. I am winning as he draws land i lobo again take his winds but there is only 3 minutes left and i death to get spikes on the table and he doesn't stall me out. round three crazy vineyard fat burn deck I crush him but he causes me problems with mirri in both games. I always try to fit her in but can never find room but a good sideboard against death by loading her up with spike and beating them down. round 4 black red hatred burn game 1 i take early damage but get weaver recursion with feeder spikes to protect it from burn as I haven't seen any black removal I death and win that game. Note always have the queen on the table as well as he can always draw a banish. in comes watchdog queen weaver gnomes chamber 2nd game he casts shadow and then on the fifth tun hatreds me as I have no way of dealing with it. Constants mists is definitely better than weaver as it's a little slow to get out. Third game he hatreds me out turn two. 5th round red white basically couldn't win as had no mass removal and I win easily. Cataclysm is a must but white is still garbage. so I go 4-1 and make the 8 in 4th place as every one id's but i withdraw so I can play in next weeks qualifyer and get some more rankings cause 1662 sucks. The first type two tournament in 3 months goes all right. personally I like mono blue but surgeons suck big *%^$ and oath of gouls is unfair. Jake loses in the quarters which take about 2 1/2 hours and has a massive spit and sulks. Russell go the awesome aussies in New York (Flushing meadows) as they give it to the americans. The plane back from kuala lumpar is not go to be able to take off with that rediculous amount of gold on board.