Subject: report Miami, "Grunt Rush" Date: Sun, 05 Apr 1998 18:39:22 -0400 From: Al Sousa To: fkusumot@ix.netcom.com Mono Red--- "Grunt Rush" -------------------------------------------------------------------- Tourney Report from A1 Comics, Miami, FL Al Sousa Well I gave up merfolk for a while since the magic sort of fizzled out and switched sides to the mighty "red horde". My own stupidity and bad luck prevented me from winning this tournament. Round 1: vs "The Trap" FOOOOOM, beat him down with pretty much 1 land in play. He didnt draw anything to protect himself. Games 2 was the slow beat down as he pulled 2 chills and a gerrards wisdom Match 1-0, game 2-0 Round 2: vs 5CB Drew like doo doo and he beat me being at 2 life, arg! The 4/4 for 2 mana guy gave me problems. Game 2 I dont know why but I sideboard 4 pyroblasts thinking hes playing chills when he is playing 8-12 red cards, DUH!!! I lost due to drawing 2 worthless pyros when they should have been damage. After I drew my 7 I realized what a moron move I did. Match 1-1, game 2-2 Round 3: vs 3CW He drew too many pain lands and did at least 6 to himself, beat him up. Game 2 I got the perfect draw, mogg fanatic, mogg flunkie, mogg ball lightning :) it was over before it started. Match 2-1, game 4-2 Round 4: vs WGR scrub deck My opponent had an ok deck for fun but too slow for its colors. 1st game mana screw 1 land. 2nd game beat down. 2rd game again mana srew 1 land. Match 2-2, game 5-3 YUK!!!! Im not posting the deck yet because I am modifying it. Lesson for today kiddies....FLUNKIES dont work. At least conscripts can block. I only damaged one opponent with flunkies of all the times they were out. Al Sousa drug@gate.net