PT 3 Ohio - ALICE, July '96


PT3 Marked the first time IA/AL stand-alone sets were used in a closed environment. Alliances was still fairly new to the environment, and major deck archetypes were yet to be discovered. The deck innovators and architects quickly solved this problem. The key to the environment was identifying game breaking cards and designing decks around them. Jokulhaups, Stormbind, Blinking Spirit, Swords to Plowshares, Incinerate, Thawing Glaciers, Zuran Orb, Kjeldoran Outpost and Mind Warp (to a lesser extent Browse, Deadly Insects and Pyroclasm) were identified as the key cards, and corresponding decks were built around them. In fact, Sean Fleischman managed to build a deck that included all of the major power cards in this environment ( a four color deck?)! Listed below are the top four decks, along with two of the top four jr. decks. Following the decks is a breakdown of some of the major cards in all decks.
"BugBind" as played by Olle Rade, PT3-ALICE Winner Jul '97
4 Fyndhorn Elves
4 Deadly Insect
4 Wooly Spider
2 Giant Growth

4 Giant Trapdoor Spider
3 Stormbind
1 Gorilla Shaman
2 Orcish Cannoneers
2 Storm Shaman
1 Jokulhaups
3 Pillage
1 Pyroclasm
4 Incinerate
2 Lava Burst
4 Urza's Bauble
2 Loadstone Bauble
4 Karplusan Forest
7 Forest
7 Mountain
Sideboard:
1 Anarchy
2 Essence Filter
1 Icy Manipulator
1 Jester's Cap
1 Jokulhaups
1 Monsoon
Sideboard (cont):
1 Primitive Justice
2 Pyroblast
2 Pyroclasm
2 Vexing Arcanix
1 Zuran Orb

The low amount of land in Rade's deck has been commented on before. Eighteen land in a sixty-one card deck seems exceedingly low, even with 6 cantrips. Calculating a deck size of 55 cards, Olle would still have a 22% chance of having 2 or less land on turn 4. Mana screw that is predicted in 1 out of 5 games doesn't seem to be a game winning deck... perhaps Olle is right when he says he is always extremely lucky on the PT. Another statistical note, playing 18 land in a 55 card deck is equivalent (within a half percent) of playing 20 land in a 60 card deck.


Sean Fleischman's "ALICE Good-Stuff", PT3-ALICE  2nd Place Jul '97
2 Ivory Gargoyle
2 Blinking Spirit
3 Swords to Plowshares
3 Disenchant

2 Mind Warp

1 Lim-Dul's Vault
3 Incinerate
2 Pyroclasm
2 Jokulhaups
2 Stone Rain

3 Counterspell
3 Powersink
2 Force of Will
1 Zuran Orb
2 Kjeldoran Outpost
3 Thawing Glaciers
2 Underground River
3 Sulfurous Springs
4 Adarkar Wastes
4 Island
6 Mountain
6 Plains
Sideboard:
1 COP: Black
1 COP: Green
1 COP: White
1 Disenchant
3 Hydroblast
1 Jester's Cap
Sideboard (cont):
2 Pyroblast
2 Pyroclasm
1 Shatter
1 Stone Rain
1 Swords to Plowshares

Fleischman's deck relies on the Thawing Glaciers to support a W/R/U/b base. The ALICE environment is slow enough to support this type of deck, in most cases, bar a speed deck like Rade's. With the banning of the Glaciers in the ALICE environment, a two color deck like Rade's in much more viable (or a mono-black or red deck).


"Blinkie-Haups" by Alvaro Marques, PT3-ALICE  3rd Place Jul '97
2 Wild Aesthir
4 Blinking Spirit
3 Swords to Plowshares
1 Exile
2 Disenchant
1 Balduvian Horde
1 Rogue Skycaptain
4 Incinerate
2 Lava Burst
4 Pillage
2 Pyroclasm
3 Jokulhaups
3 Icy Manipulator
3 Loadstone Bauble
1 Jeweled Amulet
1 Zuran Orb
1 Kjeldoran Outpost
3 Thawing Glaciers
10 Mountain
10 Plains
Sideboard:
1 Anarchy
1 Burnout
1 Disenchant
1 Exile
1 Helm of Obedience
2 Jester's Cap
Sideboard (cont):
3 Pyroblast
2 Pyroclasm
1 Pyrokinesis
1 Reprisal
1 Swords to Plowshares

A strong R/W utility deck. The Skycaptain is an unusual choice, but with flyers generally being weak in the environment, it worked out nicely.


"More Good Stuff" by Peter Radonjic, PT3-ALICE  4th Place Jul '97
1 Blinking Spirit
3 Ivory Gargoyle
4 Disenchant
4 Swords to Plowshares

2 Stormbind
3 Incinerate
2 Lava Burst
1 Pyroclasm
4 Pillage
4 Stone Rain
1 Jokulhaups
3 Icy Manipulator
1 Zuran Orb
2 Kjeldoran Outpost
4 Karplusan Forest
1 Thawing Glaciers
9 Mountain
11 Plains
Sideboard:
1 COP: Green
1 COP: White
1 Exile
2 Jester's Cap
1 Reprisal
Sideboard (cont):
1 Kjeldoran Outpost
2 Lodestone Bauble
1 Pyroblast
1 Pyroclasm

Another strong R/W base deck. More of a try towards a standard TII R/W Armageddon deck, with 8 land-kill standard in the deck. The Stormbind as an alternate route to victory, or as use for creature removal, is a nice touch.


"Canadian Bug-Bind" by Terry Borer and Paul McCabe, PT3-ALICE  1st/2nd Place Jr.'s Jul '97
2 Blinking Spirit
3 Disenchant
4 Swords to Plowshares

4 Fyndhorn Elves
3 Deadly Insect
1 Stunted Growth
2 Incinerate
1 Lava Burst
2 Pyroclasm
3 Pillage
2 Jokulhaups

2 Stormbind
2 Icy Manipulator
1 Ashnod's Cylix
1 Jester's Cap
1 Loadstone Bauble
1 Zuran Orb
2 Kjeldoran Outpost
4 Karplusan Forest
4 Brushland
1 Thawing Glaciers
2 Forest
7 Plains
8 Mountain
Sideboard:
1 Blinking Spirit
1 Disenchant
1 Exile
2 Fiery Justice
1 Incinerate
1 Lava Burst
Sideboard (cont):
1 Primitive Justice
3 Pyroblast
1 Pyroclasm
1 Stunted Growth
2 Loadstone Bauble
 

Terry and Paul played virtually identical decks (they were roommates at the time), and faced each other in the finals, Terry being the winner. The strange thing about this deck is the number of cards, 62. It also has a very high land count (28), similar to classic control decks.


U/W/r Control Deck by John Finkel, PT3-ALICE  3rd Place Jr.'s Jul '97
4 Blinking Spirit
4 Disenchant
4 Swords to Plowshares

2 Pyroclasm
1 Lava Burst
4 Stone Rain
4 Counterspell
2 Powersink
2 Force of Will
1 Binding Grasp
1 Hydroblast
3 Icy Manipulator
2 Jester's Cap
1 Zuran Orb
2 Kjeldoran Outpost
4 Adarkar Wastes
3 Thawing Glaciers
5 Mountain
6 Plains
7 Islands
Sideboard:
1 Binding Grasp
1 Burnout
1 COP: Black
1 COP: Green
1 COP: Red
Sideboard (cont):
1 COP: White
1 Hydroblast
2 Loadstone Bauble
1 Pyroblast
1 Pyroclasm
 

A nice U/W control deck, with a touch of red as a concession to the environment (Pyroclasm substituting for the missing Wrath's, and Stone Rain for the ever present Outpost).


As can be seen from the following list, Red and White were the basis for the majority of the decks. Green and Blue were used as support colors. Only Fleischman managed to make room in his deck for Black cards (3).


Card Totals in winning 6 decks (Main Deck):
20 - Incinerate
17 - Swords to Plowshares
16 - Disenchant
14 - Pillage
13 - Blinking Spirit
11 - Icy Manipulator
11 - Thawing Glaciers
10 - Pyroclasm
9 - Jokuhaups
9 - Kjeldoran Outpost
8 - Stone Rain
8 - Lava Burst
7 - Fyndhorn Elves
7 - Stormbind
7 - Deadly Insects
7 - Counterspell
6 - Loadstone Baubles
5 - Zuran Orb (Rade had one in the sideboard)



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