Subject: Deck: Never give up (with the proper plains) Date: Thu, 11 Dec 1997 12:01:21 +0100 From: "Pío Sierra" <3.14o@usa.net> To: fkusumot@ix.netcom.com This deck is a very straight one with a simple purpose, utterly destroy the others strategy and get on the table a couple of little but hard to remove creatures that do all the nasty work. It works terribly well against sligh, and most one-color decks, still needs a little work with the blue, though. People I play it against says it's nasty. I love that. 4 Soltary Priest (Usually this is who wins) 4 Freewind Falcon 4 Repentant Blacksmith (Really? Does its work against red flanking) 4 White Knight (Read above) 2 Knight of Dawn (The all purpose guys) 3 Armagedon (Just for reset) 3 Wrath of god (Same as above) 3 Flickering Ward (The base of all) 2 Serra's Blessing (We want to stop and hit, that's the idea) 2 Enlightened Tutor 2 CoP Red 2 Sleigh of Mind 1 Whim of Volrath 2 Aura of Silence 1 Power Sink (Make him/her think a little) 4 Thalakos Lowlands 2 Adarkar Wastes 2 Reflecting Pool 1 Island 12 Plains SB: 2 CoP Green 4 Light of Day (Useful against all monocolors) 1 Armagedon (More resets for control) 1 Wrath of God (More resets for weenies) 2 Disenchant 4 Disrupting Scepter (Good weapon against blue, it has to avoid 'gedons and this) pio sierra