Subject: NEW TURBO ZVI Date: Thu, 15 Oct 1998 05:32:50 -0700 (PDT) From: Norbert Galdini To: fkusumot@ix.netcom.com Hi people, Some days ago, I have seen a new version of Zvi, using a new green enchantment Greater Good. Then, I made another T2 version of Zvi deck. I added some new US cards, because there are no blessings, impulses or memories. I used some Feldon's Canes, Pursuits, etc. This deck can kill an opponent very fast with a Disintegrate. You ask me how! First play some lands, petals and/or Mana Vaults. On the 2-5th turn play dream halls and severance (key cards). Against counter decks, wait with halls until you can counter their counters. Then start playing Meditates, Sifts, Pursuits (I added it, because it's a great card drawer)... until you draw through all your library. Then play Mana Vault from land or Petal. Tap it and play Feldon's Cane. Shuffle your library into graveyard and continue drawing cards. When you have enough cards in hand, play Mind Over Matter and Petal. Discard 7 cards (if opponent hasn't more than 20 life) for untapping mana vault. You have 21 colorless mana in your mana pool. Then sacrifice Petal for one red and play Disintegrate. He's dead. Here is my deck: "Combo" 4 Dream Halls 4 Mana Severance "Kill" 1 Mind Over Matter 1 Disintegrate "Card drawers" 4 Meditate - discard 2 , draw 4 4 Sift 2 Windfall - card drawer, can get you a card advantage 2 Catalog - draw cards or put counters on PoK 4 Pursuit of Knowledge - play it by Petal or other PoK 4 Intuition - find dream halls or severance in early game "Other" 4 Counterspell - you need defence 2 Dismiss - defence, card drawer 2 Feldon's Cane - shuffle your graveyard back, if you run out of cards 1 Capsize - Energy field, worship, CoP, disk, pariad, presence of the master... "Mana" 4 Mana Vault - 2nd turn Dream Halls, you need it for combo 4 Lotus Petal - fast mana, colored mana for PoK and Disintegrate 4 Svyelunite Temple - fast mana 3 City of Traitors - fast mana and no damage, I think this is better than Ancient Tomb (in this deck) 9 Island Sideboard: 4 Hydroblast - go in for 2 dismisses, 1 feldon's cane one Windfall(?) against Sligh 3 Turnabout - play it at the end of an opponent's turn, tap all his lands, and he can't counter your dream halls 8 other cards - some good stuff, i didn't test it yet (I think you can use propaganda, energy field,... Please send any comments, suggestions or questions to ngaldini@yahoo.com or to galdini@post.cz (my czech e-mail) _________________________________________________________ DO YOU YAHOO!? Get your free @yahoo.com address at http://mail.yahoo.com