Subject: [DECK] golem necro... Date: Sun, 27 Sep 1998 17:28:05 PDT From: "Peter Berry" To: fkusumot@ix.netcom.com Howdy, Here's a deck I wrote up last night after several Australian rum and colas. It seems to work pretty well, a little deconstruction afterwards. Land: 12 swamps 4 pine barrens 1 volrath's stronghold 3 quicksand 2 stalking stones Artifacts: 4 bottle gnomes 2 mindless automaton 3 nevinyrral's disk 2 steel golem Black: 3 drain life 4 necropotence 4 dark ritual 2 stupor 4 thrull surgeon 4 diabolic edict 2 nausea Green: 4 reclaim The deck is a little different, in that you've got a green splash to use reclaim. The idea is to necro big, and keep the automaton huge. The benefit of the automaton over steel golem is that if it gets shattered/disenchanted, it's not a lost card. The thrull surgeons are included for recursion with the stronghold. (Hey, if it's good enough for recurring/survival, it's good enough for golem necro.) ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com