Subject: 4c Tradewind/Geddon by Bryan Corrigan Date: Fri, 24 Jul 1998 21:51:42 EDT From: C0rE69@aol.com To: fkusumot@ix.netcom.com hey...this is my version of the popular Tradewind/Geddon Deck...It needs lots of work so any suggestions would be deeply appriecated...thanks Land-20 4 Adarkar Wastes 2 Brushland 2 Island 3 Undiscovered Paradise 4 Gemstone Mine 2 Reflecting Pool 3 City of Brass Creatures-17 3 Tradewind Riders(return the WoB, and man o wars and the uktabi....also good to lock your opponent up after u geddon by bouncing) 2 Man o War(get creatures back to there hand to counter em) 4 Wall of Blossom(gets u cards and blocks weenies) 2 Uktabi Orangutan(scroll and brooches r bad) 3 Birds of Paradise 2 Avenging Druid(Land rules) 1 Maro(the beatdown) Spells-23 3 Armageddon(duh) 2 Wrath of God(with all my critters in my hand, its safe to kill all theirs) 1 Gerrad’s Wisdom 2 Gaea’s Blessing(the bomb, keeps the game going) 2 Sylvan Library 1 Mulch(Blessing and gets u the land) 4 Mana Leak(post geddon) 2 Counterspell(pre geddon) 2 Propaganda(stops those big creatures and when it is time for beatdown, just return it to my hand w/tradewind) 1 Forbid(lockdown) 1 Firestorm(saver) 1 Incinerate(burn stuff, hopefully comes back with blesing) Artifacts-2 2 Mox Diamond(speed, and the and helps with 4c) Sideboards-15 1 Gerrad’s Wisdom(against sligh im gonna need all the life i can get) 1 Shocks(burns the wee lil ones) 1 Thunderbolt(burn big tradewinds) 1 Terror(kill biggies) 2 COP Red(bad burn) 2 Disenchant 1 Ukatabi Orangutan 1 Armageddon 2 Winter Orb(stops necro, ect.) 1 Havoc(figure it acnt hurt against ww) 1 Chill 1 Propaganda(see above) what do ya think? E-MAIL REPLIES ONLY thanks C0rE69@aol.com