Subject: TE/ST Green Draw Power! Date: Thu, 30 Apr 1998 15:51:16 EDT From: ConnCamel To: fkusumot@ix.netcom.com Been a while, hasn't it? :-) Anyways, here's a new concept of mine. I have often postulated that a land- based deck is more effective in an environment without Armageddon. Duh. So, I took this theory to the bank by making this ultra-cheesy non-Stompy Green deck. The humor of it is: Overrun is a major player, but there are only ten (!) creatures in the deck. And those creatures aren't necessary for the win. But I'll stop talking for now to let you scan the deck. Verdant Bwat -------------------- 4x Verdant Touch 3x Nature's Revolt 4x Eladamri's Vineyard 2x Overgrowth 2x Skyshroud Elves 4x Harrow 4x Rampant Growth (cough ahem JANK cough hack wheeze) 4x Skyshroud Ranger 4x Goblin Bombardment (Tim-In-An-Aerosol-Propellant-Container) 3x Overrun (Boo-yah! I no longer fear the Reaper!) 4x Wall of Blossoms 18x Forest 4x Mogg Hollows Sideboard: --------------- 4x Choke 3x Reap 3x Scragnoth 3x Verdigris 2x Overgrowth I thought of this deck on impulse (Science class), and from it's limited testing, it seems kick-ass enough to be a force in the TE/ST Constructed Environment. Here's why I think so: Turn One: Forest, Eladamri's Vineyard (GGG next turn) Turn Two: Forest, Harrow, Harrow, Rampant Growth (GGGGGGG next turn) Sweet Jesus, that's scary! Of course, that would kick-ass with a Nature's Lore or a Touch in hand. And, according to probability, there should be one in my hand at the get-go. Mmm, cheesy. A similar scenario goes as follows: Turn One: Forest, Eladamri's Vineyard (GGG next turn) Turn Two: Forest, Overgrowth, Harrow, Rampant Growth (GGGGGG next turn) Either way, the "curve" allows for a turn-three BB Touch or Revolt with mana to spare. But the true power shines through when it comes to deck-thinning. I'll walk you through this one. Opening Draw (53) Turn One: No draw/thinning (53) Turn Two: Harrow, Harrow, Rampant Growth (48) -=OR=- Turn Two: Harrow, Rampant Growth (50) No matter how you look at it, it's more effective in the early-goings than cantripping for cards (Blue trick), and more card-advantageous than Mana Severancing away unnecessary lands (yet another Blue trick). (Note: Individual results may vary. See a doctor before using this deck.) Another frightening installment from America's Favorite Communist, Andrews J. Mochulsky