Subject: Re: Re: TurboSvi Scam? Date: Fri, 17 Apr 1998 12:18:16 -0400 From: kevin maxwell To: fkusumot@ix.netcom.com Hmm... This should probably be hate mail instead of a post, but oh well. David brings up a good point: Most Combo decks are reliant on multiple cards, and the combo can easily be broken (sometimes). He also brings up the point that most combo decks are incosistent. He states: -"take a look at turbosvi, you open your hand with a lotus petal, -2 counterspells, an inspiration, a crystal vein and 2 islands. ok, now -what? play it like a shitty control deck until you get the dream halls -and things start rolling? there's just no consistency." No consitency? You just drew a mini tutor!! Lets look at this: Turbosvi has 20 tutors. Yup thats right 20 tutors. Look at it this way: you draw that hand of yours (which you consider shitty dave.), you choose to draw instead of play, like any red-blooded combo deck playa, so you draw.. lets say a tomb, to look at the worst case scenerio, so hmm.. lets see.. the inspiration should stick out like a sore thumb. I mean, what whould you draw at the least? 2 more land. But thats manascrew, so that wouldnt be fair ;). and it would take you 2 turns to play the inspiration at the least so thats 1/2 more cards. You would at least draw a mana severance, but that would bring you closer to your cards also. And you also have those counters to hold off for a turn or two dont you? So.. closer to our goal of the halls. I have played 50 games with turboszi (Using the Magic suitcase) against your geeba98, and you want to know what? It won CONSISTENTLY. Thats why turbosvi is one of the top notch combo decks out there, it will, every game, draw that dream halls. (Unless of course it gets major manascrewd) But one thing TurboSvi is lacking, its slower downer permanints (a.k.a. Worb, Sorb, Prop, ext.) so thats why, in my version, I use 3 Static orbs(Sorbs) in the SB(TurboSvi has one non-land permanant really) + 4 Chills + 4 Pendrill Mists (Great card with Sorbs btw). This would be vs major Burn decks. I also Include 4 abeyances. Tidal Surge to buy you some time. My Version goes something like this: "Da Combo" 4 Dream Halls 4 Mana Servance 8 Cards total "Da Tutors" 4 Intuition 4 Impulses 4 Sift 4 Ancestral Memories 4 Meditate 20 cards total "The Game Winners" 1 Saphire Charms 1 Inspiration 2 cards total "What Keeps ya Going" 4 Propagandas 2 Paridgrim Shift 4 Abeyance 10 Cards Total "Da Mana" 4 Ancient Tombs 4 Crystal Veins 4 Svyelunite Temple 4 Lotus Petals 4 Adakar Wastes 20 cards total "The Worthless Sideboard" 4 Chills 4 Pendrill Mists 4 Tidal Surge (No really, they're good!) 3 Static Orbs