Subject: Re: Urza's Lands Study (long) Date: Tue, 14 Apr 1998 22:23:54 -0400 From: "shaft" Newsgroups: rec.games.trading-cards.magic.strategy {snipped interesting post} I have an artifact deck that, while it doesn't always win, it's still hilarious to play. It's based off an Atog/Tawnos's Wand, then a Phyrexian Dreadnought with quite a bit of mana disruption thrown in for good measure. People always question the Winter Orb and the Mana Web together, but when I have one or two lands and six artifact sources out, it can only hurt my opponant. There is so much synergy here it's disgusting, everything works with almost everything. If anyone has any ideas on how to make it viable in type II drop me an email. I'd love to take it to a tourney and beat down all the crappy Necro's. 4 Urza's Tower's 4 Urza's MIne 4 Urza's Power PLant 2 Crystal Vein 4 Mana Vault 4 Fellwar Stone 2 Tawnos's Wand 2 Meekstone 2 Phyrexian Dreadnought 4 Ornithopter 4 Sol Grail 2 Shield of the Ages 4 Winter Orb 2 Mana Web 3 Barbed Sextant 4 Kaervek's Torch 4 Atog 4 Phyrexian Walker 1 Well of Knowledge Sideboard to taste -Jason