Subject: Blue Date: Mon, 6 Apr 1998 11:05:25 -0500 From: "Heller, Jason J. SGT" With the addition of Stronghold Blue has gained what was lost when the Ice age block left type II. More Counters and a Great Flyer. Here is the Type II Blue deck that I have playteseted with and used at a couple local tournament(non-sanctioned) 4 CounterSpell 4 Dissipate 4 Mana Leak 4 Dismiss 2 Desertion 2 Static Orb 4 Impulse(Ophidian/Sift) 2 Whispers of the Muse(Mind Games) 4 Silver Wyvern 4 Suq'Ata Firewalker 3 Tradewind Rider 3 Sapphire Medallion 18 Island 3 Quicksand Sideboard: 3 Chill 4 Propoganda 2 Dreamtide 2 Null Rod 2 Magical Hack 2 Floodgate Main: Cards in parenthesis are what I may switch for. If i take the Opphidian/Sift then I will definatley switch for the Mind Games to turnoff the Storb. With 18 counters and the limited number of decks people are playing in Type II it should be pretty easiy to know what to counter after the first few turns are finished. Sideboard: Floodgate is in there for any weenie hordes, except blue. I have yet to see a blue weenie horde even though it is very possible now. Hacks are for boil/tsunami/choke. Null Rod is for Disks/Scrolls/Diamonds. Email comments/ideas are welcome. Jason Name: winmail.dat Part 1.2 Type: unspecified type (application/octet-stream) Encoding: x-uuencode