Subject: Re: Memory Boobs Date: Fri, 03 Apr 1998 23:25:08 -0500 From: Johann Loke To: fkusumot@ix.netcom.com Dear Frank, here's yet another deck me and my friends have been designing. It was made as a challenge to employ the ridiculous costing Booby Trap (6cc!!!). The strategy is straightforward. Counter or bounce anything overly nasty before you get a Booby in hand. Then, either Lapse your opponent's next spell, Ebb one of his critters, or even better still, use your Wand if it's already out. Repeat this process, and he's toast for 20 damage. Topdecking a Booby has often turned the game around, especially with a Restoration in hand. But the deck sometimes runs afoul against speed decks, which are just too hot to handle. Maybe a little more tinkering will help, but I hope you like the idea round the theme. Deck Name: Memory Boobs 4 Vision Charm excellent 1cc semi-counter ability, best charm in MtG 2 Impulse standard card manipulating engine 4 Counterspell just plain standard in an all-blue deck 3 Power Sink very good from midgame on, use this counterspell last 4 Memory Lapse crucial in this deck 2 Boomerang boing-boing 2 Time Ebb crucial in this deck too 2 Capsize boing boing Mark II 2 Undo boing boing Mark III (quite ad nauseum, no?) 4 Propaganda great to shut down opposing weenies 2 Argivian Restoration save your boobies 1 Reins of Power ace-in-the-pack for surprise factor 2 Wand of Denial awesome combo with the boobies 4 Booby Trap 2 successful boobies = a smothering death 20 Island 2 Stalking Stone your lonely critters can save the day SB to taste. The reason why SB is not provided is to allow you to instil some of your own creation into the deck, especially since I have no idea how your game environment works like. I would be happy to hear anybody's comments, at czene@pacific.net.sg. Sincerely, Johann Loke