Subject: Decks I would like you to comment on. Date: Wed, 11 Mar 1998 17:32:09 -0800 From: "arthur" To: Hey Frank here are two new decks i put together (my first attempt at not copying type 2 decks) and would like some comments on them. Note: I have not browsed the Dojo for any deck types like these so you know i didn't steal any ideas from anyone. One is a Booby Trap deck: 4 Booby Trap 4 Precognition 4 Counterspell 4 Memory Lapse 2 Dismiss 2 Dissipate 4 Impulse 4 Propaganda 4 Man o' War 3 Ophidian 3 Time Ebb 2 Lobotomy 2 Quicksands 18 Islands Well this deck is a stall deck, waiting for Precognition and Booby trap to come out. Once you have Precognition out, it should be an easy win because you look at the top card of their library every turn and can Booby Trap easily. Dancing Shocker: 4 Shocker 4 Firewhip 4 Megrim 3 Corpse Dance 2 Disturbed Burial 4 Diabolic Edict 4 Black Knight 1 Necrosavant 1 Commander Greven il Vec 3 Knight of Stromgald 4 Bottle Gnomes 2 Vampiric Tutor 4 Incinerate 4 Sulfurous Springs 10 Swamps 4 Mountain 2 Gemstone Mine The point of this deck is to kill the opponent with shocker+firewhip. One shocker with firewhip does a large amount of damage if Megrim is out in play. If the shocker combo doesn't show up(which is why Vampiric Tutors are in there) just beat them down with the knights and the big boys Necrosavant and Greven il Vec (im thinking about 2 Necrosavants instead of Greven because they can come back into play from the graveyard without a penalty). To stay alive there is the Bottle Gnome+Corpse Dance Combo (if they have a big creature attacking every turn, corpse dance with the Gnomes, chump block, then sac for life). I would really like to know what you or anyone else thinks of these two decks and how i can improve them.