Subject: Practising for Pro Tour Mainz Qualifier Date: 20 Oct 1997 08:22:54 GMT From: Antti Kokkonen Newsgroups: rec.games.trading-cards.magic.strategy This is LONG, and I'm sorry about that, but who's forcing you to read this anyway ..... :-) Ok, I wanted to practise for Mainz Pro Tour Qualifier What do I do, I download Magic Suitcase, and first thing I do is generate two sealed decks and make 2 decks to compete each other ..... Magic Suitcase is MARVELLOUS program btw, but on with it .... Here are the cards I "got" ... -------------------------------------------------------------- Number 1 .... Artifacts 1 Amulet of Kroog 1 Bottle of Suleiman 1 Fellwar Stone 1 Howling Mine 1 Magma Mine 1 Phyrexian Walker 1 Wall of Spears Black 1 Ashes to Ashes // Hmm, I missed this in a hurry :-( 1 Dark Priviledge 1 Death Watch 1 Infernal Harvest 1 Kaervek's Spite 1 Kjeldoran Dead 1 Leshrac's Rite 1 Lord of the Pit 1 Pestilence // And this too... ( wouldn't happen in // real situation ) 1 Scathe Zombies 1 Torture 1 Touch of Death 1 Unholy Strength Green 1 Aurochs 1 Cat Warriors 1 Elven Cache 1 Elven Cache 1 Emerald Charm 1 Giant Caterpillar 1 Hungry Mist 1 King Cheetah 1 Stream of Life 1 Wall of Brambles 1 Wolverine Pack Red 1 Disintegrate // Yiihaa ... X-spell 1 Errantry 1 Fireball // this can't happen in RL 1 Hearth Charm 1 Hill Giant 1 Lightning Cloud 1 Orcish Conscripts 1 Rock Slide // ok, where's the candid camera 1 Wall of Stone 1 Viashino Sandstalker Blue 1 Betrayal 1 Dream Tides 1 Flood 1 Inspiration 1 Knight of the Mists 1 Ovinomancer 1 Prodigal Sorcerer 1 Ray of Command 1 Reef Pirates 1 Undo 1 Vanishing 1 Vision Charm White 1 Alabaster Potion 1 Aysen Bureaucrats 1 Death Speakers 1 Death Ward 1 Dust to Dust 1 Jamuraan Lion 1 Knight of Valor 1 Pikemen 1 Remedy 1 Resistance Fighter 1 Serra Paladin 1 Spirit Link 1 Sun Clasp 1 Teferi's Honor Guard Gold 1 Army Ants Land 5 Forest 4 Island 5 Mountain 4 Plains 4 Swamp Statistics: Number of cards 90 Cards Colors 10 Red, 13 Black, 14 White, 12 Blue, 11 Green, 1 Gold, 7 Artifacts Types 22 Lands 29 Creatures 38 Spells ----------------------------------------------------------------------- Number 2 ... Artifact 1 Ankh of Mishra 1 Clockwork Steed 1 Phyrexian Walker 1 Skull Catapult Black 1 Brood of Cockroaches 1 Carrion Ants 1 Cloak of Confusion 1 Dark Ritual 1 Death Watch 1 Fallen Askari 1 Fear 1 Frozen Shade 1 Infernal Harvest 1 Lost Soul 1 Murk Dwellers 1 Necrosavant 1 Raise Dead 1 Torture Green 1 Elven Cache 1 Elven Riders 1 Emerald Charm 1 Feral Instinct 1 Foxfire 1 Ghazban Ogre 1 Ironroot Treefolk 1 King Cheetah 1 Llanowar Elves 1 Marsh Viper 1 Panther Warriors 1 Regeneration 1 River Boa 1 Rowen 1 Scavenger Folk 1 Titania's Song 1 War Mammoth Red 1 Disintegrate // Second time ... 1 Fireball // I dont believe this 1 Firebreathing 1 Goblin Swine-Rider 1 Heat Wave 1 Hill Giant 1 Ironclaw Orcs 1 Keeper of Kookus 1 Keeper of Kookus 1 Mob Mentality 1 Rock Slide // Yeah right :-) 1 Song of Blood 1 Stone Giant 1 Tremor Blue 1 Flight 1 Foreshadow 1 Glacial Wall 1 Knight of the Mists 1 Reef Pirates 1 Sea Spirit 1 Shrieking Drake 1 Undo 1 Vanishing 1 Vision Charm White 1 Circle of Protection: Red 1 Circle of Protection: White 1 Death Ward 1 Freewind Falcon 1 Peace Talks 1 Personal Incarnation 1 Serra Bestiary Land 1 Ebon Stronghold 5 Forest 4 Island 1 Jungle Basin 4 Mountain 4 Plains 5 Swamp Statistics: Number of cards 90 Cards Colors 14 Red, 14 Black, 7 White, 10 Blue, 17 Green, 4 Artifacts Types 24 Lands 32 Creatures 34 Spells ----------------------------------------------------------------------- And the decks I created ( actually did these both in 5 minutes cos wanted to playtest quickly , so I missed few cards that could've gone in deck otherwise ... ) Deck1 ------------------------ Artifacts 1,"Magma Mine" 1,"Wall of spears" Green 1,"Elven Cache" 1,"Aurochs" 1,"Cat Warriors" 1,"Giant Caterpillar" 1,"Hungry Mist" 1,"King Cheetah" 1,"Wall of Brambles" 1,"Wolverine Pack" Red 1,"Disintegrate" 1,"Fireball" 1,"Rock Slide" 1,"Hill Giant" White 1,"Spirit Link" 1,"Remedy" 1,"Aysen Bureaucrats" 1,"Jamuraan Lion" 1,"Knight of Valor" 1,"Pikemen" 1,"Resistance Fighter" 1,"Teferi's Honor Guard" Land 6,"Plains" 5,"Mountain" 7,"Forest" Number of cards 40 Cards Colors 4 Red, 8 White, 8 Green, 2 Artifacts Types 18 Lands 15 Creatures 7 Spells Avg Casting Cost 0,18 Red, 0,36 White, 0,55 Green, 1,95 Colorless, (3,05 Mana) Mana Advice None (you have 45,0% Mana) Cards by Edition 10 Visions 30 5th Edition Deck2 ------------------------- Artifact 1,"Clockwork Steed" 1,"Skull Catapult" Black 1,"Raise Dead" 1,"Torture" 1,"Brood of Cockroaches" 1,"Carrion Ants" 1,"Fallen Askari" 1,"Frozen Shade" 1,"Lost Soul" 1,"Murk Dwellers" 1,"Necrosavant" Green 1,"Rowen" 1,"Elven Cache" 1,"Ironroot Treefolk" 1,"Llanowar Elves" 1,"Panther Warriors" 1,"River Boa" 1,"War Mammoth" Red 1,"Disintegrate" 1,"Fireball" 1,"Rock Slide" 1,"Hill Giant" 1,"Ironclaw Orcs" Land 1,"Ebon Stronghold" 4,"Mountain" 6,"Forest" 6,"Swamp" Number of cards 40 Cards Colors 5 Red, 9 Black, 7 Green, 2 Artifacts Types 17 Lands 15 Creatures 8 Spells Avg Casting Cost 0,22 Red, 0,57 Black, 0,39 Green, 2,17 Colorless, (3,35 Mana) Mana Advice Add 1 Land to have 45% (you have 43,6% Mana) Cards by Edition 8 Visions 32 5th Edition ----------------------------------------------------------------------- - I played the decks against each others three times ... - Didn't sideboard - Two wins out of Three games won the match KC = Key Cards ; D1 = Deck1 ; D2 = deck2 Deck1 vs. Deck2 ---------------------------------------- 1. 0 2 - D1 no good creatures, too much land out D2's better creatures rocked - KC: Necrosavant + Cockroaches Skull Catapult , Rowen (!) 2. 2 0 - D2 mana screwed on 1st. , D1 got good critters on both... X to finish 2nd - KC: X spells ; Banding ( Pikemen ) 3. 1 2 - 1st one was very tough, but D1 got out Rowen and with two X spells + elven cache finished the job - KC: Above + Aysen bureaucrats for D2 ( to tap creatures , Boa for example ) - 2nd D2 got mana screwed ( first 1 land,then no Red ( Fireb.,Disintegrate and Rock Slide in hand ), D1 Maybe too much land out but it was good for the X ( finish him ;-) - KC: X-spells , Giant gaterpillar ( that 1/1 flying token DOES make a difference ) - 3rd was actually pretty clear: what D1 got out, D2 destroyed, and with HUGE creatures D2 finished it - KC: Necrosavant & Panther warriors, X spells ... --> Well that's it for these decks and now on with the conclusion ... Things I learned : - Necrosavant IS a good card ( if ya didn't know :-) - Brood of Cockroaches get even better if you have Necrosavant ... - Skull Catabult is also good - Probably both would've lost to Flyer Deck ( Maybe I'll test that ) - Banding rocks - with 17 land might get mana screwed a bit too easily :-? - with 18 just drew land in few games ... - Rowen is EXCELLENT , Elven cache also ( I'll fireball you for 5, I'll get it back, etc. --> Game over man :-) - Lots of other things I can't remember right now ... - And that I'm NUTS cos I'm doing stuff like this ....... ---------------------------------------------------------------------------- That's it folks ( finally :-) , well tell me what do ya think about decks, cards, decicions, etc. I hope you got something from this .... Magic Suitcase is excellent program for practising .... Just do it like I did ( generate two sealed decks, take your time and make two decks ; play them against each other ... Or you can see how things affect your result, try different land ratios, experiment new tactics, make a DREAM sealed deck and try to beat it, etc. Thank you for reading this ...