Subject: Re: [G-TECH] Yawgmoth's Will Date: 2 Nov 1998 15:36:05 +0100 From: nfa506@cks1.rz.uni-rostock.de (Ingo Warnke) Newsgroups: rec.games.trading-cards.magic.strategy Seth Jaffee (sej@engr.arizona.edu) wrote: : I guess you didn't get the drift of my post. I was merely saying that the : CARD says exactly what you're supposed to do- the RULES (band-aid rulings : to cover complaints about other "broken" cards) seem to allow for greedy, : I might go as far as to say obnoxious, rules lawyers to find stupid : loopholes and "break" the whole freaking game. What distinguishes a 'loophole' from a 'clever use of a card'?. Depending on your level of rules and play knowledge/experience, you might categorize a) using Tim at the end of opponent's turn, b) responding to opponent's Despondency on a 1 toughness creature with a Pestilence use, c) tapping lands for mana before and between Awakenings' abilities resolving, d) having one Angelic Renewal return several creatures sacrificed to Ashnod's Altar as either a loophole or clever use of a card. The cards *don't* explicitely say what they are supposed to do. Ask anyone not playing Magic if they can cast a Giant Growth during opponent's upkeep phase. He will not even know what you are talking about. Now show him the Giant Growth. Do you think he can now answer better? I don't think so. The fact the Giant Growth is an instant and not a sorcery isn't giving any infor- mation to anyone unless they know the rules of the game and especially the different times when those kinds of spells are castable. : Over what? 1 word, that's : what. If I delete the first digit of the salary you get, would you still be happy? One word more or less may make a *big* difference. : Most Magic players (I'm guessing here... please no flames about how : Magic is printed in 9 languages and all that- in fact, is the wording : screwed up when translated into any of those???) can read the english on : the card and understand it. It's not like we're playing a computer game : here where the code has to be understood by an inanimate object. Normal language has often multiple meanings. Many jokes depend on one word/phrase to have different meanings. In everyday life this is usually compensated by much redundancy. In other cases, where it is important to be precise, a special kind/use of languange has developed, for example in science. When Magic grew more and more, it also turned more and more from a casual kind of language to one which uses given templates. There is a story of the playtest version of Time Walk that read 'Opponent looses next turn'. This was by some playtester interpreted as 'I win next turn', which is even more powerfull than the actual Time Walk. Just like the instant/sorcery difference means nothing without the rules attached to it, the way replacement abilities work means nothing without the rules attached to it. You might think you have found the one-and-only meaning Magic cards can have. Others have as well, but may differ widely from your interpretation. : No offense to anyone intended, except those who would insist on getting : infinite mana from this combo. You people are bad for the game, and your : rules-lawyering makes people not want to play. Even Magic fanatics who : have been playing for 4 years non-stop. As I said above, the question what is rules-lawyering and what not is a very subjective one. Ingo Warnke