Entire Contents of Sealed Deck

Return to the Building of this Sealed Deck

Qty

Name

Used

Color

Cost

Type

P/T

Edition

Text

1

Cannibalize Y B 1B Sorcery

 

SH Choose two target creatures controlled by any one player. Remove one of those creatures from the game and put two +1/+1 counters on the other.

1

Diabolic Edict Y B 1B Instant

 

TP Target player sacrifices a creature.

1

Spontaneous Combustion Y Gld 1BR Instant

 

TP <Sacrifice a creature>: Spontaneous Combustion deals 3 damage to each creature.

1

Sonic Burst Y R 1R Instant

 

EX Discard a card at random: Sonic Burst deals 4 damage to target creature or player.

1

Wall of Diffusion Y R 1R Smn Wall 0/5 TP Wall of Diffusion can block creatures with shadow.

1

Hero's Resolve Y W 1W Echt Crt

 

TP Enchanted creature gets +1/+5.

1

Youthful Knight Y W 1W Smn Knight 2/1 SH First Strike.

1

Coffin Queen Y B 2B Smn Wizard 1/1 TP You may choose not to untap Coffin Queen during your untap phase. <2B,T>: Put target creature card from any graveyard into play under your control. Remove that creature from the game if Coffin Queen becomes untapped or if you lose control of Coffin Queen.

1

Corrupting Licid Y B 2B Smn Licid 2/2 SH <B,T>: Corrupting Licid loses this abillity and becomes a creature enchantment that reads ``Enchanted creature cannot be blocked except by artifact creatures and black creatures'' instead of a creature. Move Corrupting Licid onto target creature. You may pay <B> to end this effect.

1

Dauthi Jackal Y B 2B Smn Hound 2/1 EX Shadow. <BB, Sacrifice Dauthi Jackal>: Destroy target blocking creature.

1

Vampire Hounds Y B 2B Smn Hounds 2/2 EX Discard a creature card: Vampire Hounds get +2/+2 until end of turn.

1

Craven Giant Y R 2R Smn Giant 4/1 SH Craven Giant cannot block.

1

Lowland Giant Y R 2RR Smn Giant 4/3 TP

 

1

Sandstone Warrior Y R 2RR Smn Soldier 1/3 TP First Strike. <R>: Sandstone Warrior gets +1/+0 until end of turn.

1

Armor Sliver Y W 2W Smn Sliver 2/2 TP Each sliver gains ``<2>: This creature gets +0/+1 until end of turn.''

1

Soltari Crusader Y W 2W Smn Knight 2/1 TP Shadow. <1W>: Soltari Crusader gets +1/+0 until end of turn.

1

Standing Troops Y W 2W Smn Soldiers 1/4 EX Attacking does not cause Standing Troops to tap.

1

Puppet Strings Y Art 3 Artifact

 

TP <2,T>: Tap or untap target creature.

1

Mind Maggots Y B 3B Smn Insects 2/2 EX When Mind Maggots comes into play, you may choose and discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots.

1

Deadshot Y R 3R Sorcery

 

TP Tap target creature. That creature deals damage equal to its power to another target creature.

1

Lightning Elemental Y R 3R Smn Elemental 4/1 TP Lightning Elemental is unaffected by summoning sickness.

1

Reckless Ogre Y R 3R Smn Ogre 3/2 EX If Reckless Ogre attacks and no other creatures do, it gets +3/+0 until end of turn.

1

Angelic Protector Y W 3W Smn Angel 2/2 TP Flying. If Angelic Protector is the target of a spell or ability, it gets +0/+3 until end of turn.

1

Exalted Dragon Y W 4WW Smn Dragon 5/5 EX Flying. Exalted Dragon cannot attack unless you sacrifice a land.

1

Fevered Convulsions Y B BB Enchantment

 

TP <2BB>: Put a -1/-1 counter on target creature.

1

Mogg Conscripts Y R R Smn Goblins 2/2 TP Mogg Conscripts cannot attack unless you have successfully cast a creature spell this turn.

1

Anoint Y W W Instant

 

TP Buyback <3>. Prevent up to 3 damage to any creature.

1

Soltari Priest Y W WW Smn Cleric 2/1 TP Protection from red, Shadow.

1

Fanning the Flames Y R XRR Sorcery

 

SH Buyback <3>. Fanning the Flames deals X damage to target creature or player.

1

Rolling Thunder Y R XRR Sorcery

 

TP Rolling Thunder deals X damage divided any way you choose among any number of target creatures or players.

1

Nausea S B 1B Sorcery

 

EX All creatures get -1/-1 until end of turn.

1

Shattering Pulse S R 1R Instant

 

EX Buyback <3>. Destroy target artifact.

1

Circle of Protection: Green S W 1W Enchantment

 

TP <1>: Prevent all damage to you from a green source.

1

Ensnaring Bridge S Art 3 Artifact

 

SH Each creature with power greater than the number of cards in your hand cannot attack.

1

Watchdog S Art 3 Artf Crt 1/2 TP Watchdog blocks if able. As long as Watchdog is untapped, all creatures attacking you get -1/-0.

1

Shadowstorm S R R Sorcery

 

TP Shadowstorm deals 2 damage to every creature with shadow.

1

Reality Anchor

 

G 1G Instant

 

TP Target creature loses shadow until end of turn. Draw a card.

1

Respite

 

G 1G Instant

 

TP Creatures deal no combat damage this turn. Gain 1 life for each attacking creature.

1

Hammerhead Shark

 

U 1U Smn Fish 2/3 SH Hammerhead Shark cannot attack unless defending player controls any islands.

1

Mana Leak

 

U 1U Interrupt

 

SH Counter target spell unless its caster pays an additional <3>.

1

Rebound

 

U 1U Interrupt

 

SH Target spell, which targets only a single player, targets another player of your choice instead.

1

Tidal Surge

 

U 1U Sorcery

 

SH Tap up to three target creatures without flying.

1

Volrath's Curse

 

U 1U Echt Crt

 

TP Enchanted creature cannot attack, block or play any ability requiring an activation cost. That creature's controller may sacrifice a permanent to ignore this ability until end of turn. <1U>: Return Volrath's Curse to owner's hand.

1

Tranquility

 

G 2G Sorcery

 

TP Destroy all enchantments.

1

Endangered Armodon

 

G 2GG Smn Elephant 4/5 SH If you control any creature with toughness 2 or less, sacrifice Endangered Armodon.

1

Stone Rain

 

R 2R Sorcery

 

TP Destroy target land.

1

Dream Cache

 

U 2U Sorcery

 

TP Draw three cards. Choose two cards from your hand and put both on either the top or the bottom of your library.

1

Thalakos Scout

 

U 2U Smn Soldier 2/1 EX Shadow. Choose and discard a card: Return Thalakos Scout to owner's hand.

1

Dream Prowler

 

U 2UU Smn Illusion 1/5 SH Dream Prowler is unblockable as long as no other creatures are attacking.

1

Rootwater Alligator

 

G 3G Smn Alligator 3/2 EX Sacrifice a Forest: Regenerate Rootwater Alligator.

1

Natural Spring

 

G 3GG Sorcery

 

TP Target player gains 8 life.

1

Rabid Wolverines

 

G 3GG Smn Wolverines 4/4 EX Rabid Wolverines gets +1/+1 until end of turn for each creature blocking it.

1

Sea Monster

 

U 4UU Smn Serpent 6/6 TP Sea Monster cannot attack unless defending player controls any islands.

1

Rootbreaker Wurm

 

G 5GG Smn Wurm 6/6 TP Trample

1

Blood Pet

 

B B Smn Thrull 1/1 TP <Sacrifice Blood Pet>: Add <B> to your mana pool. Play this abiliy as a mana source.

1

Lab Rats

 

B B Sorcery

 

SH Buyback <4>. Put a Rat token into play. Treat this token as a 1/1 black creature.

1

Predatory Hunger

 

G G Echt Crt

 

EX Whenever any opponent successfully casts a creature spell, put a +1/+1 counter on enchanted creature.

1

Spike Drone

 

G G Smn Spike 0/0 TP Spike Drone comes into play with one +1/+1 counter on it. <2,Remove a +1/+1 counter from Spike Drone>: Put a +1/+1 counter on target creature.

1

Keeper of the Beasts

 

G GG Smn Wizard 1/2 EX <G,T>: Put a Beast token into play. Treat this token as a 2/2 green creature. Play this ability only if target opponent controls more creatures than you.

1

Crown of Flames

 

R R Echt Crt

 

TP <R>: Enchanted creature gets +1/+0 until end of turn. <R>: Return Crown of Flames to owner's hand.

1

Manta Riders

 

U U Smn Merfolk 1/1 TP <U>: Manta Riders gains flying until end of turn.

1

Mind Games

 

U U Instant

 

SH Buyback <2U>. Tap or untap target artifact, creature or land.

1

Shadow Rift

 

U U Instant

 

TP Target creature gains shadow until end of turn. Draw a card.

1

Tidal Warrior

 

U U Smn Merfolk 1/1 SH <T>: Target land is an island until end of turn.

1

Whispers of the Muse

 

U U Instant

 

TP Buyback <5>. Draw a card.

1

Thalakos Seer

 

U UU Smn Wizard 1/1 TP Shadow. If Thalakos Seer leaves play, draw a card.

1

High Ground

 

W W Enchantment

 

EX Each creature you control may block one additional creature. (all defense must be legal.)

1

Power Sink

 

U XU Interrupt

 

TP Counter target spell unless its caster pays an additional <X>. If he or she does not, tap all mana-producing lands that player controls and remove all mana from his or her mana pool.

5

Forest

 

Lnd

 

Land

 

TP <T>: Add one <G> to your mana pool.

4

Island

 

Lnd

 

Land

 

TP <T>: Add one <U> to your mana pool.

4

Mountain

 

Lnd

 

Land

 

TP <T>: Add one <R> to your mana pool.

5

Plains

 

Lnd

 

Land

 

TP <T>: Add one <W> to your mana pool.

4

Swamp

 

Lnd

 

Land

 

TP <T>: Add one <B> to your mana pool.