Subject: Re: Crediting the Deck Designers ( was: Is Deck Design Dead? ) Date: Mon, 27 Jul 1998 15:32:00 GMT From: edt@umich.edu (Eric Taylor) Newsgroups: rec.games.trading-cards.magic.strategy >When it comes to whether or not someone deserves "credit" for an idea, I >have some very definite opinions. I am part of a small group of people >given credit for Squandered Stasis, credit I appreciate, and feel I Deck designs are not merely "created." They are also "discovered." The bloom drain that Mike Long played at nationals was a matter of tuning and tweaking re-engineering pulling 1 card for another testing until the final deck was done. The idea for bloom drain was going to be found no matter what. And this exact deck design was going to be discovered. It wasn't a matter of "creation" to find this bloom drain so much as a matter of discovery. The deck was already out there waiting to be found. When all the bloom drain decks look identical it's not a matter of this or that player copying someone else's ideas. It's a matter of many people converging at the same time to the same exact idea. There is only one best way to make that deck, however there are still things being found that enchance the design. Single cards find their way into the bloom drain deck, cards like "final fortune", a wonderful answer to a blue mage who is trying to whisper during bloom's discard. I'm not sure who first thought up that card for bloom, and I believe Finkel was the first one to start using it, but once it had been discovered all the bloom decks converged and begin using it. You are not just "creating". You are discovering the best way that these cards fit together. And when bloom drain first was played in Paris many people independently and cooperatively made the deck. How did all these people come up with the same idea? When did they first get the idea? For some it was a matter of a friend telling them, "Hey did you see the cad bloom prosperity combo in mirvis yet?" Then this player would, based on this simple single sentence, go out and discover the bloom drain deck. Some people took longer to find the combos than others. Now you tell me who do you give credit to for "creating" the cad bloom deck? That's a silly question. Ideas spark and flow and interaction from all kinds of people go into creating new designs. If you sit in a room all by yourself for a month with nobody else to help spark your ideas, you won't create as many different decks as you would with help. My main point is: does it really matter that much where the deck idea comes from (aside from the historical interest or perhaps a matter of boosting your ego)? There's nothing wrong with copying other's deck designs and working with them. That's how some people create new decks. I believe when Mike Donais made his 5cu deck, he started with Adrian Sullivan's Baron extended deck and then decided he needed to add this and that, and pretty soon after swapping virtually every single card out, he had a brand new deck. I think it's relatively rare that a single person creates a totally new new deck design that does not use other people's ideas. What control deck does not owe allegiance to Brian Weissman's original "The Deck?" What beatdown deck does not owe allegiance to David Price's beatdown strategy (especially evinced by his use of lava hounds) in last year's t2 tournament? How about necro? Who really created "the necro deck" of the "black summer?" Many people came up with the idea independently or cooperatively. Squandered stasis is also an idea which I saw developed by many people independently and simultaneously. There is no single "creator" for this idea, and I think it's foolish to think anyone in particular deserves credit for "creating" this deck. Also, you have to give credit not just to the creators of a deck but also to the players playing deck designs. The Cuneo Blue deck which dominated Europe championships recently owes a lot not just to Cuneo but also to the players who have been testing and tweaking the original design, ironing out the bugs, taking it to tournaments, even losing with it, and then going back to the deck and fixing flaws in it and turning it into a force to be reckoned with. However, there are some decks which have been created it seems totally out of thin air. Sullivan's Baron Harkonnen. Zvi's Turbo-Zvi. The Stupid Green Deck by Seth Burn or Jamie Wakefield's Secret Force. These decks you have to give credit to the creator of them. I think there's something about green as a color that tends to give rise to more totally new deck ideas. The reason I think is because green is more relatively "unexplored" so that it's much easier to stumble upon new things that nobody has yet tried, whereas in black, red, blue, or white it's much more likely that someone else out there has independently come up with the same idea, so like an astronomer discovering a new comet, it's much easier to not to have to share your discovery if are living in the the southern hemisphere because so many fewer people are looking in that direction. One more thing. I think that building your own deck doesn't have to be about this "you have to be totally original" kick. I think that building your own deck is part of the great pleasure in magic and one of the reasons many people love this game. When someone builds his very own his white weenie, all on his very own, and then plays it in a tournament, here's what usually happens: opponent: "Dude, where did you get that deck? Off the dojo?" creator of WW deck: "It's my very own deck. I didn't copy it from anywhere." opponent: "You liar. That deck is completely unoriginal anyway. Why can't you make an original deck? I'm sick and tired of playing against all you dojo copycats." That kind of attitude in my opinion is uncalled for. I say, make whatever decks you like. So what if a deck isn't totally original? Part of the fun of the game is thinking and choosing what cards *you* want to play. And so what if it's not completely original? It's still your very own deck. --- edt