Subject: Re:Stop Printing Decklists Date: Thu, 25 Jun 1998 16:06:37 EDT From: KirdApe01@aol.com To: fkusumot@ix.netcom.com Response to: Stop Printing Decklists Hey Frank, I would like to respond to the subject brought up by Dorian Anders. In this article I will point out a few things in her letter that she either said incorrectly or are inherently wrong. I am not saying that i agree or disagree with her, but I am pointing out a thing or two that she has said that you should probably think of before judging her article as wrong or right. > The practice of publishing constructed deck lists > on the Dojo is very bad for Magic as a whole. While printing decklists on the dojo may decrease the amount of creativity put into the game by SOME, it also produces positive effects for the magic community at large. 1. Those people who aren't the best of magic playas(call them what you want- scrubs, chumlies, whatever) may not be up to date enough on the most current magic cards to take advantage of a few revealed cards to make a deck out of them. 2. Decklists being printed on the dojo and used by players that may not have the ingenuity to create a good deck raises the competition level at tournaments. This forces all magic players that want to be competitive on the tournament level to constantly raise both their playing skills and their deck construction skills. 3. When someone continually uses decks of their magic betters, they will begin to improve with their own deck construction abilities. They see the strategies used by the deck makers that they copy and they begin to implement these into decks of their own creation. > Being able to play a "dojo" deck and win a tournament with it, without any >thought, playtesting, planning or whatever is a very bad thing for the game. 1. The player of a deck is just as important as the deck itself. For a deck's capabilities to be maximized it must be played by someone who is capable of playing the deck flawlessly. Even SRB, almost without a doubt one of the simplest decks in the environment right now, can lose because of a misplay or bad sideboard choice. 2. Almost no one wins a tournament with a deck they have put no thought into. Blind copying of a deck without examining it and testing it before the tournament begins is almost a sure way to lose miserably. You have to fully understand a deck before you can play it to its full potential. This requires playing and testing the deck during which you will probably make a change to the deck. >Now when a player prepares for a tournament, he/she has to prepare to play >against all the local decks and all the Dojo decks (contributed worldwide) 1. If a player is in a tournament that has many skilled players within it and the dojo didn't exist you would probably see most of the same decks. This is because good news travels fast. One player would make a good deck. He would show all his friends the deck that he made. If they thought that deck was good then they would tell all their friends. The cycle goes on and on and decks would be shown through bulletin board and through many other net services. Eventually all the weak decks would be weeded out and all the good decks would be easy to find either through word of mouth or you could find them somewhere on the net. Exacly thje circumstances we are in now. Just more work for the makers. 2. The dojo not only serves as a way to find good decks for yourself, but it also serves as a way to find decks that your deck can't beat so you can either adapt your deck to win or you can devote some slots in your side so you can handle that deck type. That wraps up my thoughts on her article. Remember, dojo decks do well, but the decks you think of at 3 o clock in the morning the night before the tourney are the most well thought out. Sincerely, Jesse Scheff kirdape01@aol.com The Harry's Card Advantage impulse: Your opponent foolishly taps out to cast a fourth turn tradewind . They know have an ophidian, a tradewind and a few more creatures. They say end turn. You impulse during the discard phase. You take the wrath. Next turn you cast the wrath. Joel tells your opponent that down at Harry's we call that card advantage. If you need Magic sets, boxes, packs, or singles, come to Harry's Sports Cards. You can also get sports cards or Beanie Babies. You can contact him at 1-904-272-5425. You can locate it on College Road in Orange Park, FL.