Subject: RE:A New Pro Tour Date: Sun, 17 May 1998 22:19:46 -0600 From: "Roland Schaer" To: "Frank Kusumoto" Frank, This post is in response to hatters post regarding the pro tour and why he chose to end his semi-pro series which I thought was an excellent addition to the Texas tournament scene. Hatter is right in part about the pro tour. For magic to be taken seriously in a competitive sense, something needs to change. In any other type of competition there is a separation between amateur and professional competition. Lets take golf for example. There is a definite separation between amateur and professional players. I can't just walk up to a PGA event, sign up for a PGA card, pay a nominal entry fee and then tee it up with Tiger Woods. I have to start playing golf when I am a child. I play for the love of the game. I practice and become very good at the game perhaps even earning a college scholarship. After all this if I am good enough, I turn pro and play with the big boys. Why should Magic (or any CCG) be any different. The problem is that there is one big difference between Magic and other professional competitions. The fact that Magic has an ever changing environment makes it different from most other competitions. In golf the game mechanics are pretty much the same. I try to hit a ball with a stick into a hole. The tools never change. I use golf clubs. In magic the mechanics are pretty much the same. I try to win two out of three games against my opponent though a limited number of avenues to victory. The problem is that the tools to achieve victory are always changing and require a player to re-design and play test decks on an ongoing basis. This make it difficult to separate amateur and pro events. The Magic pro tour needs to be elevated to an elite status much like other professional competitions. It may not be easy to get on the pro tour and once there, the player should be able to stay a while. Say a year. Then if they have not accumulated enough pro tour points, they get kicked out and have to re-qualify through an annual series of qualification tournaments. To support this elite level of play, the DCI needs to broaden their sponsor base for the pro tour and increase the amount of prize money available to players. This may not be an easy task as most sponsors sponsor for advertising exposure on TV. I don't think that Magic would go over very well on TV. But then again, they have golf on TV:-) They may still be able to get soft drink and munchie companies like Coke and Frito-Lay to sponsor events. If it could be made into more of a spectator event they may be able to get more sponsors. So, now that the Pro Tour is an elite event, how do I get there? The DCI would start up an amateur league (which bars pro players from competing) and rating system. This league would be the one that local shops and tournament organizers would run through. Once a player's rating gets over a certain level (say 1800) they can try to qualify for the pro tour. They would be allowed to compete in the annual pro tour qualifiers and win an invitation to the pro tour. The DCI could continue to have the Grand Prix (or open) tournaments where both pros and amateurs can compete together. Now if you got this far you may be thinking, "If I am a pro player and I can't play in amateur events, then how can I practice for my pro tour events"? Well, from what I have seen, most PT players are on a team and they build decks and practice with their team on a regular basis. Also, with more sponsorship there will be more PT events and less time to play in amateur tournaments anyway. Lastly I say, "If you want to play for the big bucks then you have to make some concessions." Maybe a better solution would be to allow pro players to play in amateur events, but they would not be allowed to affect their opponent's rating or win prizes. My ideas may not be the best solution, but I think they are a start in the right direction. They create a system fair to both professional and amateur players and provides an environment for both types of players to flourish (and the game) to flourish. Roland Schaer RTS (rschaer@airmail.net) (IRC: upchuck/shazam)