Subject: Grand Prix Birmingham report Date: Tue, 20 Oct 1998 16:57:29 -0400 (EDT) From: Barrie Paskins barrie.paskins@kcl.ac.uk To: webmaster@classicdojo.org
Four weeks ago I read on the Dojo (the source of all knowledge and wisdom, of course) that the upcoming PTQs in Rath Cycle would be decided on skill. As I had been playing Cursed Sligh for the previous year I hadn't needed to use any skill for some time, so I was naturally horrified. As a result my team-mates and I decided to do something that we'd never properly done before - playtest.
Don't worry, I'll get to the point in a minute, but I'm having fun here.
Anyway, I went up to Dan Nuttall's house with Tony Dobson (both team-mates and far better players than I). Dan had built ALL of the main Rath Cycle decks, TradeAwakening, Death, Sligh etc. So we were able to test them all. NOTE: this was very important in our team's success. If you're getting ready for Rome I very strongly recommend it.
I didn't like any of the standard decks, the beatdown ones were just bad and the control decks weren't really my style. Fortunately Tony had brought along an untested deck full of bad cards which I, in my open-minded way had described as "crap". Here it is:
DRIVEL.TECH
4 Blood Pet
4 Rats of Rath
4 Thrull Surgeon
4 Bottle Gnomes
4 Corpse Dance
4 Grave Pact
4 Mindless Automaton
3 Stronghold Assassin
3 Coffin Queen
2 Dauthi Mindripper
4 Stalking Stones
2 Wasteland
18 Swamp
This deck beat all the decks we tested against after changing 2 Mindrippers into 2 Evincar's Justices. We didn't test against TradeAwakening that much because we reckoned that we could assassinate or pact the Tradewinds and rat-fizzle the Capsizes. Oops.
I took this deck to a PTQ at Shrewsbury and went 3-2-1 losing to a Hatred deck with a good draw (duh) and my team-mate Paul Hawkins' Trade Awakening deck. Nevertheless I was encouraged and decided to concentrate on this deck for Grand Prix Birmingham(1 page into the report and I mention the tournament for the first time. This writing lark is easier than it seems). I took it to the PTQ at Ashford the following week and placed second, losing in the final to...a TradeAwakening deck.
Despite the fact that I cannot beat TradeAwakening I decide to play this deck at the Grand Prix. It is very important to play the deck with which you are most comfortable and have practiced the most, rather than switch at the last moment.
The five of us in Team Topdeck (Me, Paul, Tony, Dan and Richard Edbury) get to Birmingham on Friday. With us by Friday evening were Sam "I came to mana screw" Waller, Brian Speelman, a tame American, and Randy Buehler, who had been staying with Dan. I play against Paul and lose 0-53(score in games) and then at about 2a.m. watch Tony bore Randy to death with about 25 Scroll Racks.
The Actual Tournament(nearly there guys, read on and I might even remember to put some jokes in)
I play the same deck with a super high
tech sideboard:
3 Portcullis
3 SERVANT OF VOLRATH (amazing vs Sligh, fun with Grave Pact)
2 Dread of Night
2 Hatred
2 Slaughter
2 Evincar's Justice (Wrath of God with buyback)
1 Plaguebearer (this was awful, but I was truly desperate for a
way to deal with Awakening)
My 1894 Standard ranking prevents me from playing Magic until 4 p.m. So I take the time to watch Round 1 feature matches (Standing Troops/Skyshroud Falcons vs. a Static Orb deck), and to make predictions about who would do well. I tipped Finkel, Price and Buehler to make the top 8 and Tony, Ollie Schneider and John Ormerod to do best out of the U.K. players. An impressive 0% of my predictions happened. I also play Extended against John and even with his very bad Red deck manage to beat his Death and Necro decks. Red is strong. Since I've played the Grave Pact deck around Britain a few other people know about it. Colin Tipton even comes up to me and shows me his version with 2 Spellbook in the sideboard. I smile and attempt to edge away from this man, who is obviously deranged (only kidding Colin). Anyway Round 3 starts and I have to play.
Round 3 vs
Steve Easton (Blue Black)
Steve is a very strong player, his deck isn't on the Dojo and he
knows about my deck. Since my game plan is to use the advantage
of surprise, since I am casting Rats and Thrulls(8 in my deck!!)
to beat people. However the match goes O.K. Game one on turn 3 I
perform surgery on his hand. Sadly the doctor was a thrull and
one of his cards did not survive the operation. He was playing
with weird cards: Propaganda, Lobotomy, City of Traitors and
(super tech) Mana Breach. He also has Tradewinds. He has lots of
4CC cards in hand, 3 land on the board and 1 in hand. I take the
land so he topdecks another and lobotomises me. Fortunately my
deck is full of bad cards so lobotomy has little effect on me. He
drops a mana breach, but I look down and see on my side Coffin
Queen, Stalking Stones and lots of land. I choose to pay for the
Propaganda and beat him down without casting any more spells.
Meanwhile my Stronghaold Assassin, brought to you from out of the
graveyard, ambushed any creature he cared to make. Game two he
got lots and lots of land without a useful number of spells so I
beat him down again.
3-0-0, 6-0 games
After this I rejoin my friends all of whom had spent the round defeating Bye. Now Bye was worn out from playing so many people, so he dropped and everyone had to play against real people. Paul, Richard and Dan went with TradeAwakening while Tony made IMO a massive mistake by playing HumilityPrayer, expecting to meet many control decks. Needless to say he plays against Sligh and White Weenie and goes 0-2.
Round 4 Phil
Pettifer (TradeAwakening)
In case you haven't been paying attention I lose to this. You may
think that losing to the most popular deck is a bad metagame
choice, but I took the risk that everyone would play anti-
Awakening, such as the mono-blue Curiousity deck. I feel slightly
embarassed at how easily Phil beats me, but it was hardly a
surprise.
3-1-0, 6-2 games
Round 5 Random French Guy (Sligh)
This guy (whose name I have just forgotten, sorry) had a red
deck. Sadly for him I had a Corpse Dance-Bottle Gnome deck. I
drop bad chump (Pets, Rats and Thrulls) until turn 4, then make a
Grave Pact, then either have banishing/edict buyback with the
Assassin, Whispers/Edict with the Automaton or Healing
Salve/Edict buyback with the Gnomes. After the games he shows me
his 3 main deck Apocalypse (!) which he never drew. I'm afraid I
wasn't particularly impressed.
4-1-0, 8-2 games
At this stage Carl Crook announces that the next round would be at 8 a.m. the next morning because it had overrun(imagine that) and they only had the venue until 9 p.m. (oops). The crowd riot and rip him limb from limb. Well no, being Magic players there is a lot of whining but no actual action.
Next morning we arrive at 8 a.m. to re-register and, amazingly enough, there is more delay. At around 10 a.m.(!) we finally start Round 6 after which there will be a cut to the Top 64. I'm 51st so I have to play. Incidentally Dan is 1st at this stage, which was pretty cool.
Round 6 Joules Haigh (Weird
Blue/Black Deck)
We had a really fun match and I would like to complement him on
his sportsmanship. First game I look at his hand and see
Tradewind, Lobotomy, Fighting Drake and Cataclysm(!!??!). I beat
him down with his bad monsters even though he lobotomises my
Grave Pacts. He dies to a 5/5 Automaton. Hee hee hee. Game two I
forget to lay a third land so he lobos my Pacts(which win the
game vs very many decks) and locks me. I call a judge over,
explain that I am bored with discarding and want to start again.
NOTE: I know that the concession rule is silly, but if you make a
joke(however feeble) while explaining the situation the judge
will normally give you it. This can be very useful. Game three I
put a Grave Pact on the table. I have Assassin, Gnome and a Blood
Pet. He has Tradewind and a Fighting Drake on the table. I sac my
Blood Pet to kill his Tradewind and he puts his Fighting Drake in
the graveyard. A judge takes this opportunity to stop the game
and read Grave Pact, because he knows that he can just lose one
creature rather than sac his other creature, due to triggering
and timing. However it's perfectly legal to sac two creatures,
it's just a mistake. That's one reason why I play with strange
cards, because my opponents might not know how best to use them.
In this case the judge made a mistake, and in so doing, helped my
opponent out. I'm getting on very well with Joules so I don't
particularly mind, especially since I've basically won by this
point. But then the judge won't answer his rules question about
whether he can sac just one creature because, get this, that
would be coaching. I want to finish the game so I tell my
opponent the correct ruling and get the judge to go away. So this
is level 5 rules enforcement. Hmmm. Soon thereafter I win.
5-1-0, 10-3 games
I make the cut to Top 64 in 32nd place. Dan and Richard are also through, but Tony, Paul, Sam and John fail to make it.
Round 7 vs Dominic Staelens (mono blue
Curiousity)
He sits down and shows me a card on which he has printed "I play
strict". That's fine by me, even if I don't personally. I play at
my best when the match is friendly and not acrimonious. I also
don't believe in "cheap wins", e.g. through warnings etc. It is
amazingly easy to play for fun where both people enjoy the match
win or lose and I thoroughly recommend it. Just make sure that
your play is still technically perfect and you'll do fine. For
examine my opponent put a counter on his Legacy's before
untapping. I smiled, pointed this out and asked him not to do it
again. No judges, no hassle and a much more sportsmanlike
match.
Anyway, game one I don't put much pressure on him and he get
double Hunter with Curiousity plus lots of land and a Forbid. I
call the judge over to concede and she says yes, even though I'm
at 16 life and have lots of land. Very good call. I'm still
confident though as my deck should beat mono-blue as he has fewer
Capsizes and no Awakenings. Game two I win with a large
Automaton, after I surgeon him and see 3(!) Helms of Possession.
As all of my creatures can be sacrificed I'm not too bothered by
this. Game three I win with a Hatred which he isn't expecting.
Excellent
6-1-0, 12-4 games
Round 8 vs Gregor Wollny (Death)
This guy is a good player, but Death is easy for my deck. Game
one I thrash him to within an inch of his miserable life with
three Automata and a Bottle Gnome. The Automata are awesome vs
Death. I take away his monster with a Surgeon, the Pact deals
with Recurring and my Automata deal with Death. Game two he is
mana screwed so I attack him with a Blood Pet and a Rat and on
Turn 5 in my attack he says, "Sure, take three?" and I say, "Make
it 17" after playing my unfair instant spell. Tony and Gordon are
watching and agree that it was unbelievably one-sided. This is
getting fun.
7-1-0, 14-4 games
1-1-1 will get me on the Tour. 2-1 will make Top 8. 1 win makes me money. Sometimes Magic is good.
Round 9
vs Neil Rigby (HorseCraft)
This is a feature match which makes me very excited. A few people
even take a break from watching Jon Finkel to come and watch.
Neil has just beaten Randy Buehler(oh the irony) and plays the
deck very well. First game he forgets to lay land number three.
Even I can win that sort of game. His deck then rewards him as he
goes turn 2 Earthcraft, turn 3 Overgrowth, Turn 4 Survival, Turn
5 Recurring Nightmare. I meanwhile sit there with two land. Since
I'm not doing much he gains 40 million life. I ask the judge if I
can concede and he says no. Interesting. I amuse myself waving at
the spectators and discarding whichever cards I think that Neil
knows about, trying to keep back whatever tech I can. He has a
Taskmaster and beats me down with it. Game three I make a Coffin
Queen as he plays out all his enchantmants exactly like game two.
I animate a Stones and he puts out a Workhorse. I'd quite like a
Grave PAct, but they're down in my deck somewhere. I tap out
again to animate another Stone, as I don't have much else to do.
Sadly he has a Corpse Dance in his hand so he combo-kills me,
which I didn't realise that he could do as an instant. Oh
well
7-2-0, 15-6 games
Round 10 vs Micha (Death)
This match was the only one where being friendly turned out to be
unhelpful. He wins game one with a main deck Taskmaster and
Anarchist/Death/Cloudchaser, despite my multiple Grave Pacts.
Game two I win with a Portcullis. Game one vs Death is 50-50,
after boarding it is a better matchup than Sligh vs Hatred. Game
three I draw 14 land out of my first 17 cards, but mana screw him
a little with the Wastelands. Around turn 9 I have a 4/4
Automaton and a Grave Pact in play and he has a Weaver and is at
7 life. I play another Automaton and sac it. He tries to respond
to me removing one of the two counters by fogging. This can't be
done as removing both counters is the cost. See what I mean about
weird cards giving you an advantage. However he then claims that
I didn't give him enough time to respind to me casting the
Automaton. As we were playing fairly pleasantly there was nothing
that I could do. I checked with the spectators afterwards, and
they agreed that he had been cheating in this circumstance.
Rather than argue I took his word for it and next turn after he
summoned a Wall of Blossoms I topdecked a Corpse Dance like a
champ and attacked with a 7/7 Automaton to win. Cheats never
prosper.
8-2-0, 17-7 games
Last round and a win puts me in the Top 8.
Round 11 vs Craig Jones (Sligh)
A Sligh deck got this far? Excellent. All I need is a Bottle
Gnome and I'm in the Top 8. Sadly my Bottle Gnomes are shy
because it's a feature match and they prefer to hide at the
bottom. He wins game one after protecting his Rathi Dragon from
my Grave Pact with lots of creatures. I don't draw the Assassin
or Gnomes necessary, so I lose. I'm not too worried as I have an
even bigger advantage after boarding against Sligh. I show all
the spectators my Servants of Volrath, and they laugh at me for
my pathetic deck. This angers the Servants who come out and kill
all of Craig's monsters. In desperation he casts Apocalypse, but
I have 3 Swamps ready on top of my deck and he doesn't have any
mountains on top of his
1-1 and the winner goes to Rome. We shuffle thoroughly and I
advise the spectators to go and watch Jon Finkel who's playing in
the other feature match. Just then Finkel comes past, he's just
been hated. Oh dear. Anyway game three I will give you in full.
It wasn't long.
Him: land, Pup
Me: land, Pet
Him: land, Fanatic Pet, Raging Goblin, in for 3
Me: land Rat
Him: land, Fanatic Rat, Raging Goblin in for 4
Me: (I want a Gnome to win) land, errrr...done, but I do have an
Evincar's
Him: Rage on my Goblin in for 6
Me: land, Evincar's. From here I can dance my Rat after one more
turn of beating and STILL draw a Gnome to win.
Him: Attack you, Shock you down to three
Me: still no gnome, land done, I can now block forever.
Him: Upkeep Sonic Burst you.
I can beat red decks, but not with that draw. A lucky red deck
beats anything, as Craig proved by winning the whole tournament.
Congratulations to him.
8-3, 16-9 games
I end up 20th and win $250. Pretty good. Dan is 18th and Richard is 27th. A pretty good day for team Topdeck. Incidentally Jon Finkel is 17th, Dave Price is 19th and Randy Buehler is 28th. Given the company I was pretty happy with where I finished. I'm too tired to watch the top 8, so Paul drives me, Tony and Randy back down to London. Randy describes his 28th place as "disastrous".
I wish I had disasters like Randy Buehler.
I do. I call them successes.
Thanks to:
All my opponents who were fun to play against.
Jon Finkel and Dave Price for being cool and signing my Grave
Pacts.
Randy Buehler for being a really nice guy, great Magic player and
fun to talk to and hang out with.
All the judges for the variable rules enforcement and random
rulings on concession.
The Magic Dojo for telling us the Metagame so that we could
design a new deck to beat the established ones.
Everyone whom I've forgotten to thank.
Most importantly my team-mates and friends:Tony, Paul, Richard,
Dan and the London crew. Without you guys I wouldn't even be
playing Magic let alone winning money at it.
All that remains is to thank everyone who had the stamina to read
to the end of this report and advise everyone that lots of the
lessons that I learned here can be applied to Extended, first
make a huge number a test decks, then settle on a deck and tune
it and test a lot. If you do then you will become mighty and
powerful. It makes a little skill at the game go a very long
way.
Any comments on this post please send to barrie.paskins@kcl.ac.uk
Thanks,
Daniel Paskins
Team Topdeck
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