Subject: Counterhammer Date: Mon, 09 Feb 1998 04:13:46 -0800 From: Peter Grauer To: fkusumot@ix.netcom.com Hey Frank! 4 Counterspell 4 Dismiss 4 Impulse 4 Whispers of the Muse 1 Capsize 1 Force Spike 4 Incinerate 3 Earthqauke 2 Hammer of Bogardan 1 Fireball 1 Searing Touch 2 Lobotomy 3 Nevinyral's Disk 6 Islands 6 Mountains 4 Reflecting Pool 4 Underground River 2 Bad River 2 Quicksand 1 Sulfurous Springs 1 Swamp 4 Hydroblast 4 Gloom 3 Pyroblast 2 Shatter 2 Derelor The Lobotomies are a great addition to the standard counterhammer deck since they deal with this deck's biggest fear (armageddon), as well as strengthening the deck against any combo-based strategy. Slightly lighter on countermagic, this deck is not as simple to play as standard counterhammer. With only 2 hammers and slightly fewer red sources, the lockdown will have to begin much later in the game.